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Lessons · Project management · crashing vs fast-tracking

Crashing and fast-tracking: two ways to buy time, at two different prices

Crashing adds resources to critical activities and costs money; fast-tracking overlaps activities that were planned in sequence and costs risk.

Hone is a place to practise a career, one idea a day. This is one of its lessons, written out in full and free to read without an account.

What it is for

The sponsor needs the date back by two weeks. There are two honest answers: pay for it, or gamble for it. Knowing which one you are offering, and saying so, is the difference between a recovery and a second slip.

How to think about it

Only shorten critical activities: shortening anything else changes nothing. To crash, compute cost per week saved for each candidate and buy the cheapest week first. To fast-track, find sequential activities that could overlap and name the rework risk out loud.

Worked example

Testing: 8 weeks at $40,000, or 6 weeks at $52,000 with a second tester
A crash option.
Crash cost = (52,000 − 40,000) / (8 − 6) = $6,000 per week saved
Each week bought costs $6,000.
Overlap writing the manual with the last 2 weeks of the build
Fast-tracking. Zero cost, but if the build changes, the manual is rewritten.
Stop crashing when the path is no longer critical
Once another path is longest, more money on this one buys nothing.

Your turn

Write which method costs money rather than risk.

 adds resources to critical activities and raises the cost.

The trap

Crashing an activity that is not on the critical path. It gets done sooner, the project does not, and the money is gone.

Practise crashing vs fast-tracking on HoneA question on it now, a coding challenge where there is one, and it is remembered for review. Free, no email needed.